Welcome to SimBasic - a community legacy!

What happened next? Find out in the Greench Farm legacy!

4 couples stranded and founded a new community on Maccaroni Island. Currently the 3rd generation is about to start new families! This is a Sims3 community legacy that has been updated frequently for a full year, and contains about 100 chapters! Late July 2012 it came to an end and a new spin-off legacy focusing on just one of these households will bring the story forward, starting August 15, 2012.

The very first post is here, or use the Blog Archive to look back. Posts describing the project are tagged *. Please see the interactive map for household bios and family trees. Comments are welcome both here on the blog and on the SimBasic thread at the thesims3 forum. Even if there won't be more updates, I will still read your commnts.

Find all my stories and Sims projects gathered at my blog, Simmerville's Sims :)

I hope you will enjoy the read! :-)

July 26, 2011

Population & DNA

While the main goal for the project is to develop a new smalltown, the biggest challenge might be to populate it.

In such a  limited community, based on only 4 couples, 3rd generation will count many cousins, and finding everyone a spouse will be tough. And because cousins can't breed, there will be trouble unless the number of males match the number of females. A "wrong" gender or a "wrong" marriage might make it even more complicated. In a quick test nearly all the generation 2 babies were boys - I'm glad it was just a test :-)

This chart is per settler couple - so should be multiplied by 4.
I plan to organize the couples into traditional households. If a small group of people were to populate a new community for real, I think they might have formed a different community structure, because securing their race would be more important than avoiding jealousy. But I don't want  to deal with too much jealousy, so there won't be much breeding accross households.

Separate households also make it possible to build up tribes in a different way. Not that it would make much of a difference in such a small group where all will be distantly related, no matter what, but the background stories will be more diverse and perhaps give a tribe-like feel.

The population plan goes like this:

Gen 1: 8 sims (4 settler households)
Gen 2: 4 kids per couple = 16 new sims (gives 8 households)
Gen 3: 3 kids per couple = 24 new sims (gives 12 households)

If success, and if the first 8 settlers are still alive, on generation 3 the population will count 48 sims and 12 households, not counting gen 3's kids. There will of course be a few sims not reproducing, some might even die by accidents before reproducing, but there might also be some twins on 4th try, and breeding accross generations as long as the two sims are not closely related.

From generation 4 I think 2-3 kids per family will be enough to keep it going, and eventually secure a slight growth to fill the new smalltown.

So - do you think this could work well DNA-wise?

3 comments:

  1. hello!

    woah. i've seen you around the sims3.com website with the signature advertising this. :) where's the link to the chapters??

    ReplyDelete
  2. Hi! To get to the latest updates, just click on the top banner of this blog.

    To read from the start, find one of the first entries (like you did) and then keep clicking on "Newer post" for as long as you want to read.

    You can also choose chapters from the blog archive which sorts by month, but it does include many non-story posts as well. All chapters starts with number of Week and Day in title.

    Enjoy! :-)

    ReplyDelete
    Replies
    1. PS: The blog that is currently advertised in my signature banner, is not SimBasic, but Greench Farm. Link provided from the heading of this blog :D

      Delete

Feel free to leave a comment, or even suggest stuff to be added/done. Can also be done on the thesims3 forum.